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Discussion

General discussion to the website. Please, keep it to the point, within laws, and be kind. Thank you.

2013-09-29 14:36:35 0nosey

Font name dns_speedlight-the-overlanders-f.bmf is truncated. Should be dns_speedlight-the-overlanders-font-1.bmf

2013-01-09 02:50:01 0admin

anTrea: yes

2011-11-11 14:13:42 0anTrea

can you add a transparent background PNG to the sample form?

2011-08-14 07:24:52 0admin

950 fonts and counting...

2011-08-12 20:25:53 0admin

900 fonts and counting...

2011-08-02 01:20:13 0admin

850 fonts and counting…

2011-07-13 16:46:28 0admin

After a months long period of basically no activity I've found some additional font pictures from Amiga and Atari-ST games and demos so I will gradually start converting and uploading them to this site.

2010-02-06 01:29:54 0van burden

...and happy day to You, armin! :-)

2010-01-20 22:53:28 0armin

hey fucker it is not work just shit !
where is unicode support u basterd

2009-11-02 16:15:46 0admin

Steven: Yeah, I gotta think it all through, hmm... The unicode support should be done by denominating each character not by one byte but rather a string, capturing its name, or a unicode code. And yes - alpha channel shouldn't be embedded but rather separate (but not taking the file space neither). So, I guess, it may (optionally) follow after the bitmaps definitions. Updated editor is in progress (but stopped on some trivial bug in saving... Delphi code, btw).

So, You may already suggest it - the problem is, nowadays I happen not to have too much time (or zest, as I deny to admit) investing in it. :-(

However, I don't mind passing the code to some one else with enthusiasm to keep developing.

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