color tint spacing zoomlotus-half
color statistics
color | pixels | used in characters | |
---|---|---|---|
0 |
#000000 rgb(0, 0, 0) | 8732 | !"()0123456789?ABCDEFGHJKLMNOPQRSTUVWXYZ |
1 |
#040404 rgb(4, 4, 4) | 259 | ()0123456789?ABCDEFGJKLMNOPQRSUVWXYZ |
2 |
#141414 rgb(20, 20, 20) | 339 | ()0123456789?ABCDEFGJKLMNOQRSTUVWXYZ |
3 |
#1c1c1c rgb(28, 28, 28) | 1407 | "()0123456789?ABCDEFGHKLMNOPQRSUVWXYZ |
4 |
#242424 rgb(36, 36, 36) | 589 | "()0123456789?ABCDEFGHKLMNOPQRSUVWXYZ |
5 |
#2c2c2c rgb(44, 44, 44) | 191 | ()012356789?ABCDEFGJLMNOPQRSUVWXYZ |
6 |
#444444 rgb(68, 68, 68) | 169 | ()012356789?ABCDEFGJKLMNOPQRSUVWXYZ |
7 |
#6c6c6c rgb(108, 108, 108) | 173 | !()023456789?ABEFGJKMOPQRSUVXYZ |
8 |
#7c7c7c rgb(124, 124, 124) | 101 | ()0123456789?BCDEFGJKLNOPQRSUVWXYZ |
9 |
#8c8c8c rgb(140, 140, 140) | 369 | ()012356789?ABCDEFGJKLMNOPQRSTUVWXYZ |
10 |
#9c9c9c rgb(156, 156, 156) | 112 | ()0123456789?ABCDEFGJKLMNOPQRSUVWYZ |
11 |
#a4a4a4 rgb(164, 164, 164) | 299 | !()0123456789?ABCDEFGHKLMNOPQRSUVWXYZ |
12 |
#bcbcbc rgb(188, 188, 188) | 257 | !()0123456789?ABCDEFGHJKLMNOPQRSUVWXYZ |
13 |
#d4d4d4 rgb(212, 212, 212) | 550 | ()0123456789?ABCDEFGJKLMNOPQRSTUVWXYZ |
14 |
#e4e4e4 rgb(228, 228, 228) | 11302 | !"()0123456789?ABCDEFGHIJKLMNOPQRSTUVWXYZ |
15 |
#e8e8e8 rgb(232, 232, 232) | 11031 | !"()0123456789?ABCDEFGHIJKLMNOPQRSTUVWXYZ |
Lotus III: The Ultimate Challenge : Hall Of Light - The database of Amiga games[1], https://www.lemonamiga.com/?game_id=700
Lotus III: The Ultimate Challenge - Lemon Amiga[2]
See also
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What can I do here?
You can type your own text and get it drawn by the current font as a picture. You can download that picture (the usual way, via the right click on the generated picture).
You can even download the font itself, but notice it has is own format (that is neither a picture nor a vector font) which cannot be opened just "out of the box" from your computer – you'd need one of the tools that you can find the the support section.
Some fonts happen to have similarly looking or related "friends" – don't be affraid to have a look at them too.
We tend to categorize the bytemap fonts here by tags, try to credits graphic artist who drawed them (all where known) and add link to other sources (either in a form of a picture or a program, game or demoscene production in which the font was used) – all to your convenience.