Filter:

,

and

Most common tags
By artist
Spaz Cupid Ming Agent -t- Imperator Pandafox mOdmate Daniel Guldkrans Sense Redzone Zone Facet Tanis Carnera Samurai Le Sergeant Xerud Compyx Nitrofurano Krazy Rex Speed Demon Flex Moondog Jade Shadowmaster Frederic Cambus Fade One Jou-Nan Chen Magnum Ice Sim1 Scott Fial Bustman Helrizer Antor Made Hammerfist Blaze ES Hansie Duel Roy Dim xIII Speedlight Ozymandias Red ST Survivor Crit Desire Shine Sparta Elf Xenon Exocet Tom Copper Aleksi Eeben Flotsam Darry Booper dmf Motion Marc Rosocha Ludug Pursy dynaCore Spiral Peachy Ollie Monte Carlos Deekay J.O.L Manikin Igor zscs Gasara Wile Coyote Mark Coleman Blagger Tyrem Pixelkiller John Cumming Viznut Mic Lord Matt Dominion WTE Baggio Larwick FAA Jacky Lowlife Senser Cliff Bleszinski Walt Homeboy Angeldawn Biz-Kid Vic Stigels Jester Daniel Cook Sceptic Xytar Procyon Ray Larabie thUg Nobody Zaratustra Toastmaster Christ Michael Grohe Dr.Satan Transformer MacDos Grazey phygorax Airwalk Uno Lancelot Ccr Fresh Mick Jerom Norris Buch Jimmy! Joe Twoflower Tom Hall Chester Cheveron Kaos-B Slime Andy Jaros Miguel Hernandez Chris Sawyer Dark Groo Axilla Original Gangster CyberBrain Paul Bokslag North Star PMA Source Turbo Lanch Mat Sneap Equinox Codex 2005 Tuf Quetzalcoatl Vip Iceman Scrap Thomas Heinrich Sonix Ecco Rufferto Ramjet Stephen Allen Yoga Premium adin Anthony C.P. Brain Dieu Blade Master Matt Sephton Magus Axelsoft Charon Jono Owl MC Laser Viper Valentine Montaner Jovis Cyclone Kim Buker Chansler Rack Richard William Mueller Connor Wayne Cruiser Geir Straume Wacek Slaxx Cobra Mo Fieserwolf Chrome Skywalker Black Sky TRS Pippin Denthor MeatBall Ace Agro Ratman Epsilon Offset TPD Pix3M asalga Yolan Griff MoN dw817 Bimber Jugi BokanoiD The Syndrom Shaja Herrbdog Cheepicus Error Easley Nec Scanner Emily Huo Oli Ice Cube Souly Damien Guard Nik Cougar Mo Warden Woz Raist Marvel Bingo Vixen Slaine Raven Furyo Rudi Dr.Jar Smiley Xenit HE Navy Zebra Time Thrust Striper Stingray JSF Bridgeclaw Polux Seen Groxy Anders Ekstrom Zaborak Jing Zhang leeor_net Spike Goldevil Focus Kwon Terbert Nobbins Random Tox Typhoon Jaggerboy Technoimage Cheesy mold Silco Bubis Golmo Ludwig BlackEye skeddles Noveroth Leonard Tramiel JROB774 zi-double Spy Reward Frodo Monopoly Sector 9 Slash Renker Hof Mad Butcher A.D. Zappy Johnny Turbo Phan Alta Manar Nick23 Deus Triatian Sonic JMS Bugbear Rick Oxar Bod Paranoid Clasch Dan Dust Israel Prrak Zin Rock Lobster Lucifer Fraxion Bizox Panic Apollyon Deflector Cmr Designer Daryl Orcslayer Violence Defcon 5 Galdor Human Double Trouble Uncle Evil Stick The Master Mad Ioda MR40 Megadeth Diesel Nic Headhunter Aces Dr. Death Zanac
By year
Show fonts begining with…
0 1 2 3 4 5 6 7 8 9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

color tint spacing zoomknight1


characters: 49
line height: 25
size over: -25
size under: 0
size inner: -25
add space: 1
monospace: no
views: 6,921
views/day: 4.55 (16th)
created: 2020-09-24
used colors: 11
colors in palette: 11
total pixels: 30,179
rating: not yet rated
download version 1.1
version 1.2
src
downloads: 3,225 (29th)
color statistics
colorpixelsused in characters
0 #000000
rgb(0, 0, 0)
4097"'(),0123456789;?ABCDEFGHJKLMNOPQRSTUVWXYZ
1 #202020
rgb(32, 32, 32)
3086!"'(),-.0123456789:;?ABCDEFGHIJKLMNOPQRSTUVWXYZ_
2 #404040
rgb(64, 64, 64)
3457!"'(),-.0123456789:;?ABCDEFGHIJKLMNOPQRSTUVWXYZ_
3 #606060
rgb(96, 96, 96)
2729!"'(),-.0123456789:;?ABCDEFGHIJKLMNOPQRSTUVWXYZ_
4 #808080
rgb(128, 128, 128)
2432!"'(),-.0123456789:;?ABCDEFGHIJKLMNOPQRSTUVWXYZ_
5 #a0a0a0
rgb(160, 160, 160)
2080!"'(),-.0123456789:;?ABCDEFGHIJKLMNOPQRSTUVWXYZ_
6 #c0c0c0
rgb(192, 192, 192)
1217!"'(),-.0123456789:;?ABCDEFGHIJKLMNOPQRSTUVWXYZ_
7 #406060
rgb(64, 96, 96)
2407!"'(),.0123456789;?ABCDEFGHIJKLMNOPQRSTUVWXYZ
8 #408060
rgb(64, 128, 96)
2701!"'(),.0123456789:;?ABCDEFGHIJKLMNOPQRSTUVWXYZ_
9 #40a060
rgb(64, 160, 96)
2136!"'(),.0123456789:;?ABCDEFGHIJKLMNOPQRSTUVWXYZ_
10 #40c060
rgb(64, 192, 96)
1972!"'(),-0123456789:;?ABCDEFGHIJKLMNOPQRSTUVWXYZ_
11 #40e060
rgb(64, 224, 96)
1865!()-0123456789:;?ABCDEFGHIJKLMNOPQRSTUVWXYZ
font file: size 30.5 kB, last modified 2022-01-25
tags: bevel, green
artist: Ming

Full charset

load

See also

First time on this site?

What can I do here?

You can type your own text and get it drawn by the current font as a picture. You can download that picture (the usual way, via the right click on the generated picture).

You can even download the font itself, but notice it has is own format (that is neither a picture nor a vector font) which cannot be opened just "out of the box" from your computer – you'd need one of the tools that you can find the the support section.

Some fonts happen to have similarly looking or related "friends" – don't be affraid to have a look at them too.

We tend to categorize the bytemap fonts here by tags, try to credits graphic artist who drawed them (all where known) and add link to other sources (either in a form of a picture or a program, game or demoscene production in which the font was used) – all to your convenience.

Discussion to the font

2020-09-25 16:42:01 0admin

I will try to use some common sense for spacing when converting the fonts. If characters like I, J, 1, and maybe some others, have serifs and try to extend to sides to cover some width around, I will tend to make the font non-proportional; and vice versa.
On the other hand, not every font has to be proportional; some fonts from games of the 8-bit and 16-bit era have letters like W and M 'minimized' to fit the width of every other letter - that, conversely, would be the indicator for me to keep the font non-proportional.
Simply put, I'll try to be more careful in deciding proportionality further on.
P.S. Don't hesitate to say or comment if you think some font should be proportional/non-proportional - I will listen.

2020-09-25 11:26:52 0Zbeng

I agree with you. For demo purposes it is easier to scroll text when every letter has the same size. moving byte multiples in memory is the way to minimize processing time. For BMFs, the requirements are different. Calculation time in no issue, and you don't have real-time concerns. So doing the "proportion treatment" is certainly improving readability. It requires more work for you, though...

2020-09-25 01:36:41 1admin

@Zbeng: Yeah, I made it non-proportional. You think all characters should have a fixed width (or "shift")? Yes, the image of the font would suggest that - all characters are arrayed in constant distances - but I think that doesn't have to be the case necessarily. For example, the letter "I" doesn't have serifs up and down (like Courier, e.g.) trying to gain some additional width; to me that indicates the typography counts with proportional layout. And yes, the usage of the font in appropriate intro or demo in which it was used might have treated it as non-proportional (for simpler computation of each letter's position), but again, the origin of it (the Ming font, or the "Terminator 2" font of which it was inspired) are both proporitonal. In addition, text like, e.g. "HIM" would create weird gaps around "I" if it were non-proportional. It just doesn't look and feel right to me.
What do you think?

2020-09-25 00:51:15 0Zbeng

Different spacing

2020-09-25 00:49:11 0Zbeng

May be a duplicate of https://bmf.php5.cz/index.php?font=introcol

Page: 1